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Bedrock Edition:Unbreakable Block Removal Methods

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Unbreakable block removal methods allow for any block to be removed, including normally indestructible blocks such as bedrock. As with Java Edition, there has almost always been a method to remove indestructible blocks throughout Bedrock Edition′s versions.

All blocks

Door placement

From Pocket Edition v0.4.0 alpha to v0.7.3 alpha, doors could replace the block they were placed under.[1] The block above the location the door is placed gets set to the upper half of the door. This method only works in the upwards direction.

Bonemealing sugar cane

From v0.8.0 build 5 to v0.8.1, using bone meal on sugar cane that is not fully grown can destroy up to two blocks directly above it.[2]

Double tall plant placement

From v0.9.0 build 1 to v0.10.5, two-block-tall plants could replace the block they were placed under. The block above the location the plant is placed gets set to the upper half of the plant. Unlike most of the unbreakable block removal methods listed on this page, destroying a block using this method does not update any surrounding blocks, allowing the player to also obtain several invalid block configurations.

Dark oak tree growth

From v0.9.0 build 1 to beta 1.20.60.24, growing a dark oak tree can break blocks south and east of the tree by replacing blocks with its branches. This is normally only able to break blocks in the upwards direction. However, by placing dirt blocks directly above the dark oak saplings to prevent upwards growth, it is possible to make the dark oak tree grow in the downwards direction. This breaks blocks downwards instead of upwards, allows this method to additionally break blocks north and west of the tree, and makes the void accessible.

Starting in beta 1.18.0.20, attempting to make a dark oak tree grow downwards causes its branches to always generate at Y=-1 through Y=-4, making it impossible to use this method to access the void.

Video by jx67
Semi-automatic bedrock breaker by superknightL (pre-1.18.0)

Large jungle tree growth

Similarly to dark oak trees, large jungle trees can also replace blocks in the south and east directions with their branches. This also works from v0.9.0 build 1 to Beta 1.21.0.23/preview 1.21.0.24 (present).

Bonemealing grass and ferns

From v0.9.0 build 3 to build 6 and from v0.9.0 build 8 to v0.11.0 build 4, applying bone meal to grass or a fern in a one-block-high gap replaces the block above with the top half of double tallgrass or a large fern respectively. As with double tall plant placement, this does not update surrounding blocks and can be used to obtain invalid block configurations.

Snow layer placement

In v0.12.1 builds 1 and 2, placing a snow layer against a block is able to delete adjacent blocks that have a valid support block under them.[3]

Nether portal generation

From v0.12.1 build 1 to Beta 1.21.0.23/preview 1.21.0.24 (present), a nether portal has been able to remove four blocks at its base when it generates. All valid locations for a nether portal to appear in the opposite dimension besides the location of the four indestructible blocks must be blocked to force the portal's generation to replace them.

Video by jx67

Full block exclusive

Snow layer placement

From v0.12.1 build 3 to 0.17.0.2, placing a snow layer against a non-full block is able to delete adjacent full blocks that have a valid support block under them.

Video by PRGRMR

Nether portal exclusive

Explosion + falling snow layer

In v0.12.1 builds 1 and 2, falling snow layers remove the block they land on if the block's collision box height is 0.5 blocks or lower. In both builds, the only unbreakable block that has such a collision box is the nether portal. Since nether portal blocks are protected by obsidian from above, the trajectory of the falling snow layers has to be changed using explosions.

Unsorted

References

  1. MCPE-228. bugs.mojang.com.
  2. MCPE-6883. bugs.mojang.com.
  3. MCPE-10081. bugs.mojang.com.