Types of discontinued features

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This page contains a list of all discontinued feature types. A discontinued feature is a feature in Minecraft that can be updated to a version where it is no longer obtainable. Discontinued features can be categorized in many ways including what type they are, when they were available, and whether they still exist.

Feature Type

Version Information

Persistance of Features

  • Persistent - features that still exist in the current version of the game
  • Deleted - feature was removed from the world in its entirety
    • Converted - feature had its discontinued aspect removed via item converting to normal item, still exists as normal item

Observability

  • Directly observable - discontinued feature can be directly observed
  • Indirectly observable - discontinued feature can be observed but only using indirect tests such as if items stack
  • Observable by destruction - discontinued feature that could be observed but only once by destroying the discontinued feature
  • Unobservable - discontinued feature that can only be observed by copying the world and running a third party software or commands to check

Other

  • Temporary - feature can be brought into newer versions but has a time limit to how long it will last
  • Movable - feature that can be moved
  • Unmovable - feature that cannot be moved
  • Intentional - feature that was intentionally possible in the past
  • Unintentional - feature that uses a bug from the past
  • Antidiscontinued Feature - reverse of a discontinued feature, is available in newer versions but not older ones
  • Conditional - a feature that is only discontinued if a certain world state is in effect (for example phantoms if 19w36a False Game Rules are active)