Types of discontinued features
Jump to navigation
Jump to search
This page contains a list of all discontinued feature types. A discontinued feature is a feature in Minecraft that can be updated to a version where it is no longer obtainable. Discontinued features can be categorized in many ways including what type they are, when they were available, and whether they still exist.
Feature Type
- Blocks - discontinued features using the blocks of the world
- Block Configurations - discontinued feature not because of a single block but because of a combination of blocks that are in a usually unobtainable fashion
- liquids - lava and water in abnormal states
- Entities - entity that is no longer obtainable
- Armor slot - items in the player's (or other mob's) armor slots
- Trades - has to do with a villager trade
- Mobs - mob that is no longer obtainable
- Object entities - entities such as minecarts and paintings that aren't mobs
- Stacked entities - entities riding on top of one another to create a unique entity combination
- Items - items that are no longer obtainable
- Enchanted items
- Slot - items in a container or inventory where they shouldn't be
- Invalid data value items
- Item count
- Overstacked Item Discontinued Feature - items that are above the stack limit of an item
- Understacked Item Discontinued Feature - items that have a count value that is negative, includes 0 stacked items
- Block items - items that have an id of a block that aren't normally obtainable
- Effects - potion effects, are usually temporary
- Statistics - discontinued statistics
- World state - statuses of the entire world
- level.dat - player statuses that effect the world
- Region file - region file statuses that effect the actual world
- Overworld exclusive - features exclusive to the Overworld
- nether exclusive - same as above but for the Nether
- end exclusive - same as above but for the End
- Terrain - terrain of the world, discontinued status is conditional
- Files - files within the world folder that are discontinued but will have no effect in-game
- Requires cheats - features that rely on using commands or creative mode
Version Information
- Release Discontinued Feature - player can get this discontinued feature in a full release of the game
- Snapshot Discontinued Feature - player must go to a snapshot, pre-release, or combat test to obtain this feature
- Development Discontinued Feature - player must go to a version before 1.0.0 to obtain this feature
- April Fools' Discontinued Feature - player must go to a April Fools' joke version
- Downgrade Discontinued Feature - player must downgrade a world
Persistance of Features
- Persistent - features that still exist in the current version of the game
- Deleted - feature was removed from the world in its entirety
- Converted - feature had its discontinued aspect removed via item converting to normal item, still exists as normal item
Observability
- Directly observable - discontinued feature can be directly observed
- Indirectly observable - discontinued feature can be observed but only using indirect tests such as if items stack
- Observable by destruction - discontinued feature that could be observed but only once by destroying the discontinued feature
- Unobservable - discontinued feature that can only be observed by copying the world and running a third party software or commands to check
Other
- Temporary - feature can be brought into newer versions but has a time limit to how long it will last
- Movable - feature that can be moved
- Unmovable - feature that cannot be moved
- Intentional - feature that was intentionally possible in the past
- Unintentional - feature that uses a bug from the past
- Antidiscontinued Feature - reverse of a discontinued feature, is available in newer versions but not older ones
- Conditional - a feature that is only discontinued if a certain world state is in effect (for example phantoms if 19w36a False Game Rules are active)