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Java Edition:Infested Block (Item)

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Infested Blocks as items are normally only available through the creative menu or cheats, that when placed and broken in the world, spawn a silverfish mob. This item is able to be updated into the current version and still exists without converting or being deleted. The possible infested variants that can be obtained are stone, cobblestone, stone brick, mossy stone brick, cracked stone brick, chiseled stone brick, and deepslate.

Obtaining

Endermen

A player must first locate a stronghold in the Beta 1.8 Pre-release versions to find infested stone. If all three locations of a stronghold have been generated in previous versions, then this will not be obtainable, as strongholds are the only location where infested blocks and silverfish are available in these versions. Additionally, if all silverfish spawners and all the infested stone that naturally generated in the stronghold are destroyed (and any remaining silverfish killed), then this will also become unobtainable. Then, to obtain the correct block, one needs to have silverfish enter the desired block, or to use water block transmutation to obtain the data value desired (table below) on the infested stone. Next, an enderman must be used to pick up the block. Due to a bug from Beta 1.8 Prerelease to Beta 1.9 Prerelease 1, reloading a saved enderman will reset its held block metadata to zero, so you must store the endermen in unloaded chunks and not revisit until the bug is patched if you want non-stone infested blocks. To obtain the item, the enderman must be loaded at least once from 13w16a (1.6 snapshot) to 15w32c (1.9 snapshot) to set the HealF tag, and then killed from 15w31a (1.9 snapshot) to 22w45a (1.19.3 snapshot) to obtain the item.

Data Value Type
0 Stone
1 Cobblestone
2 Stone Brick
3 Mossy Stone Brick
4 Cracked Stone Brick
5 Chiseled Stone Brick

Silk Touch

Using any pickaxe with Silk Touch (including a Fortune and Silk Touch pickaxe) on any monster egg during Beta 1.9 Prerelease 4 would drop an infested stone block alongside the silverfish that inhabited the block. This only works to obtain the stone variant. If all three locations of a stronghold have been generated in previous versions, then this will not be obtainable, as strongholds are the only location where infested blocks and silverfish are available in these versions. Additionally, if all silverfish spawners and all the infested stone that naturally generated in the stronghold are destroyed (and any remaining silverfish killed), then this will also become unobtainable.

Word Tearing and Any Falling Block via Asynchronous Threads

From 14w32a (1.8 snapshot) to 17w46a (1.13 snapshot), asynchronous block updates allow for block palette corruption, and this corruption, when combined with the registry palette type, can allow for the creation of any block that can exist, such as any infested block variant besides deepslate. Asynchronous block updates also allow for usage of the "generic method" to create a falling block entity of any existing block in your world.

These falling blocks may also be used to obtain their respective item, if it exists in item form, such as end portal frames. Blocks such as end gateways cannot be obtained as items with this method, as they have no corresponding item. Falling blocks also allow for the placement of both blocks that cannot normally be placed, either due to operator restrictions (e.g. command blocks) or not having an item form (e.g. end gateways).


22w13oneBlockAtATime Endermen Spawning

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Warning: April Fools' 
This feature requires the usage of April Fools' versions, often requiring file renaming or file deletion to load. See the help page for information on loading these versions.

Endermen in the April Fools' version 22w13oneBlockAtATime spawn carrying random blocks. One of these blocks they can spawn with is any infested block variant. There are 902 different blocks that are equally likely for them to spawn with and so there is a 1/902 = 0.11% chance of the enderman spawning with this block specifically. If the enderman spawns holding a generic_item_block (1/902) there's also a 1/1105 chance it will be this block as its block state, but there's only a 0.0001% chance of this occurring.[1]

In the version, the block can be received from the enderman by angering it then letting it attack the player with an open hand. This will cause the block to transfer into the player's hand. Also, if the enderman dies and the falling block launches from the enderman, this can be picked up by the player. The items can be stored in 22w13oneBlockAtATime by switching the block from carrying to the offhand, shift right-clicking onto a donkey/mule with a chest, and then swapping the item into a slot. Additionally, the enderman carrying the block can be updated and then killed in a later version to obtain the item.


22w13oneBlockAtATime Any Falling Block

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Warning: April Fools' 
This feature requires the usage of April Fools' versions, often requiring file renaming or file deletion to load. See the help page for information on loading these versions.

Any block can be made a falling block in 22w13oneBlockAtATime using several methods. The infested block item, if it exists, can be obtained by dropping its falling block onto certain blocks or by picking it up.


23w13a_or_b Votes

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Warning: April Fools' 
This feature requires the usage of April Fools' versions, often requiring file renaming or file deletion to load. See the help page for information on loading these versions.

The April Fool's snapshot 23w13a_or_b introduces a plethora of ways to obtain every block and item in the game, including any infested block variant. These include:

  1. The egg_free vote, when applied, will allow chickens to lay any block or item in the game (without NBT)
  2. The fish_anything vote, when applied, will allow any item from the creative menu (not the operator tab, with NBT) to be fished (combine with the buff_fishing vote to greatly increase fishing speed)
  3. The give_item vote, when applied, will give every online player a random amount of any block or item in the game (without NBT)
  4. The replace_items vote, when applied, will replace all items in online players' inventories with any block or item in the game (NBT is preserved)
  5. The replace_loot_drop vote, when applied, will replace all loot drops of a random block or item with any block or item in the game (NBT is preserved)
  6. The replace_recipe_output vote, when applied, will replace all recipes for the given item with any block or item in the game (NBT is preserved)
  7. The villager_gem vote, when applied, will replace all emeralds in all loaded villager's trades with any block or item in the game (without NBT)
  8. The vote natural_spawn_replacement can be used to replace the natural spawning of any mob with any other mob in the game, including. Once approved, all mobs as specified by the vote, when spawning from natural spawns, will be replaced with a mob as specified by the vote.
  9. The basalt_gen_replace, cobblestone_gen_replace, obsidian_gen_replace, and stone_gen_replace votes, when applied, replace the block of their respective fluid interaction with any block in the game


See also

Notes

  1. 1/902 * 1/1105 ≈ 0.0001%