Java Edition:Block Transmutation
Block Transmutation is a powerful method that allowed for most blocks to be given any data value including invalid data values (commonly shortened to IDV). The blocks with invalid data values vanish in 14w26a (1.8 snapshot) but a few blocks can be mined to receive an invalid data value item that will remain until 17w47a (1.13 snapshot).
Block Data Value Transmutation Methods
Prior to the deployment of block states, blocks would rely on metadata for many things. Originally this was just for functional versions of the block such as crop and sapling growth states, facing directions and door openness, but starting in Beta 1.2 it would begin to see use for variants of blocks, such as different wool colorations. There are several known ways to change the metadata values of blocks to arbitrary values, which are listed below.
Random Indev Data Values Transmutation
From Indev 0.31 20100124 to Indev 0.31 20100205[1], all placed blocks have random[2] data values from 0 to 7. This also includes air getting random data values when a block is broken. This method can be performed on every block that existed except gears (redstone wire), diamond ore, flowing water, and flowing lava which cannot be placed because they are unobtainable. Several of the items for placement could only be obtained in Indev chests from Indev 0.31 20100124-1 to Indev 0.31 20100128. Although very simple to perform, the exact data value cannot be controlled.
In addition, some blocks that naturally generate have these random data values. The grass block, leaves, and logs that generate in a new world have random data values from 0 to 7. Additionally, the cobblestone, mossy cobblestone, torch, and chest blocks that generate in the Indev house have these random data values. The number of chests in the Indev House varied during these versions. The exact differences in the Indev house can be viewed at this Minecraft Wiki page. All chests were removed in Indev 0.31 20100130. Other than these seven blocks, all blocks generate with data value 0.
The data values will be discontinued in Indev versions that are Indev 20100206 or later. In order to update the world into Infdev and later, Indev level conversion must be used.
A collapsible table below indicates whether each block can be transmutated using this method through placement and generation.
Numeric ID | Block ID | Does it Work from Placement? | Does it Work from Generation? |
---|---|---|---|
0 | air | Yes | DV Zero |
1 | stone | Yes | DV Zero |
2 | grass | Yes | Yes |
3 | dirt | Yes | DV Zero |
4 | cobblestone | Yes | Yes |
5 | planks | Yes | Doesn't Generate |
6 | sapling | Yes | Doesn't Generate |
7 | bedrock | Yes | DV Zero |
8 | flowing_water | No | Doesn't Generate |
9 | water | Yes | DV Zero |
10 | flowing_lava | No | Doesn't Generate |
11 | lava | Yes | DV Zero |
12 | sand | Yes | DV Zero |
13 | gravel | Yes | DV Zero |
14 | gold_ore | Yes | DV Zero |
15 | iron_ore | Yes | DV Zero |
16 | coal_ore | Yes | DV Zero |
17 | log | Yes | Yes |
18 | leaves | Yes | Yes |
19 | sponge | Yes | Doesn't Generate |
20 | glass | Yes | Doesn't Generate |
21 | lapis_ore | Yes | Doesn't Generate |
22 | lapis_block | Yes | Doesn't Generate |
23 | dispenser | Yes | Doesn't Generate |
24 | sandstone | Yes | Doesn't Generate |
25 | noteblock | Yes | Doesn't Generate |
26 | bed | Yes | Doesn't Generate |
27 | golden_rail | Yes | Doesn't Generate |
28 | detector_rail | Yes | Doesn't Generate |
29 | sticky_piston | Yes | Doesn't Generate |
30 | web | Yes | Doesn't Generate |
31 | tallgrass | Yes | Doesn't Generate |
32 | deadbush | Yes | Doesn't Generate |
33 | piston | Yes | Doesn't Generate |
34 | piston_head | Yes | Doesn't Generate |
35 | wool | Yes | Doesn't Generate |
36 | piston_extension | Yes | Doesn't Generate |
37 | yellow_flower | Yes | DV Zero |
38 | red_flower | Yes | DV Zero |
39 | brown_mushroom | Yes | DV Zero |
40 | red_mushroom | Yes | DV Zero |
41 | gold_block | Yes | Doesn't Generate |
42 | iron_block | Yes | Doesn't Generate |
43 | double_stone_slab | Yes | Doesn't Generate |
44 | stone_slab | Yes | Doesn't Generate |
45 | brick_block | Yes | Doesn't Generate |
46 | tnt | Yes | Doesn't Generate |
47 | bookshelf | Yes | Doesn't Generate |
48 | mossy_cobblestone | Yes | Yes |
49 | obsidian | Yes | Doesn't Generate |
50 | torch | Yes | Yes |
51 | fire | Yes | Doesn't Generate |
52 | mob_spawner | Yes | Doesn't Generate |
53 | wooden_stairs | Yes | Doesn't Generate |
54 | chest | Yes | Yes |
55 | redstone_wire | No | Doesn't Generate |
56 | diamond_ore | No | DV Zero |
57 | diamond_block | Yes | Doesn't Generate |
58 | crafting_table | Yes | Doesn't Generate |
Preserved Data Value Transmutation
From Infdev 20100316 to Infdev 20100327, blocks would not reset their data value (DV) to 0 upon breaking, preserving the DV originally contained in the block. Out of these versions, only Infdev 20100327 can be saved. Infdev 20100330 fixed this bug. This allowed any placed block in these versions to have any DV from 0-15, including non-solid blocks such as saplings or wheat. The most simple way of gaining every DV is to use fire to increment the DV.
This table shows which DVs are obtainable from a certain block and how to obtain it. Note that once you change the DV of a block, it is impossible to get it back to 0. Multiple methods can also be combined.
Block | Possible DVs | Type | Method |
---|---|---|---|
Torch | 1-5 | Overwrite | Place a torch down in different orientations. |
Farmland | 7 | Overwrite | Hydrate the farmland. |
Wheat | 1-7 | Increment | Allow wheat to grow. |
Sapling | 1-15 | Increment | Allow sapling to grow. Above DV 8 a block must be placed above to prevent it from turning into a tree. |
Fire | 1-15 | Increment | Place a fire with flint and steel. The first time it goes out, it will be DV 5. If extinguished before it reaches DV 5, it will be lower than that. Each subsequent relighting of the same block will increase it by 1. So, the second time you relight it will get to DV 6, third time will be 7, etc. |
Furnace/Lit Furnace | 2-5 | Overwrite | Place a furnace down in different orientations. |
- Preserved Data Value Transmutation Examples
- Images may be slightly off depending on the way that the player is facing in the world.
Orientation | Data Value |
---|---|
Down Torch (Down Arrow) | Data Value 1 |
Up Torch (Up Arrow) | Data Value 2 |
Left Torch (Left Arrow) | Data Value 3 |
Right Torch (Right Arrow) | Data Value 4 |
Standing Torch (Dot) | Data Value 5 |
Numeric ID | Block ID | Does it work? |
---|---|---|
0 | air | Yes |
1 | stone | Yes |
2 | grass | Yes |
3 | dirt | Yes |
4 | cobblestone | Yes |
5 | planks | Yes |
6 | sapling | Yes |
7 | bedrock | Yes |
8 | flowing_water | No |
9 | water | Yes |
10 | flowing_lava | No |
11 | lava | Yes |
12 | sand | Yes |
13 | gravel | Yes |
14 | gold_ore | Yes |
15 | iron_ore | Yes |
16 | coal_ore | Yes |
17 | log | Yes |
18 | leaves | Yes |
19 | sponge | Yes |
20 | glass | Yes |
21 | lapis_ore | Yes |
22 | lapis_block | Yes |
23 | dispenser | Yes |
24 | sandstone | Yes |
25 | noteblock | Yes |
26 | bed | Yes |
27 | golden_rail | Yes |
28 | detector_rail | Yes |
29 | sticky_piston | Yes |
30 | web | Yes |
31 | tallgrass | Yes |
32 | deadbush | Yes |
33 | piston | Yes |
34 | piston_head | Yes |
35 | wool | Yes |
36 | piston_extension | Yes |
37 | yellow_flower | Yes |
38 | red_flower | Yes |
39 | brown_mushroom | Yes |
40 | red_mushroom | Yes |
41 | gold_block | Yes |
42 | iron_block | Yes |
43 | double_stone_slab | Yes |
44 | stone_slab | Yes |
45 | brick_block | Yes |
46 | tnt | Yes |
47 | bookshelf | Yes |
48 | mossy_cobblestone | Yes |
49 | obsidian | Yes |
50 | torch | No |
51 | fire | No |
52 | mob_spawner | Yes |
53 | wooden_stairs | Yes |
54 | chest | Yes |
55 | redstone_wire | No |
56 | diamond_ore | Yes |
57 | diamond_block | Yes |
58 | crafting_table | Yes |
59 | wheat | Yes |
60 | farmland | Yes |
61 | furnace | No |
62 | lit_furnace | No |
Liquid Transmutation
From Beta 1.7 to release 1.2.3, blocks could be transmuted by chaining the updates from water or lava flowing into a zero tick generator to move another block into the liquid's former location instantly. The data value of the pushed block would be changed to the flow state the liquid was in. Liquids flowing on a flat surface will generate data values 1 to 7, and allowing the liquid to flow one block down from flat flows will generate data values 8 to 15. Every block from the source increments the resulting data value by one. Due to the requirement of needing to be able to be moved by pistons, only blocks that are moveable by pistons may be transmuted with this method.
Most devices for liquid transmutation are directional and or locational due to the method used to generate zero tick pulses, so one will have to likely test multiple locations and or rotations until a valid one is found. A valid location and rotation will work in all worlds and versions, so the device won't have to be moved once built. Some tutorials are provided below of commonly used designs, and are listed by the directionality and or locationality required.
Numeric ID | Block ID | Does it work? |
---|---|---|
0 | air | No |
1 | stone | Yes |
2 | grass | Yes |
3 | dirt | Yes |
4 | cobblestone | Yes |
5 | planks | Yes |
6 | sapling | No |
7 | bedrock | No |
8 | flowing_water | No |
9 | water | No |
10 | flowing_lava | No |
11 | lava | No |
12 | sand | Yes |
13 | gravel | Yes |
14 | gold_ore | Yes |
15 | iron_ore | Yes |
16 | coal_ore | Yes |
17 | log | Yes |
18 | leaves | No |
19 | sponge | Yes |
20 | glass | Yes |
21 | lapis_ore | Yes |
22 | lapis_block | Yes |
23 | dispenser | No |
24 | sandstone | Yes |
25 | noteblock | No |
26 | bed | No |
27 | golden_rail | Yes[3] |
28 | detector_rail | Yes[3] |
29 | sticky_piston | Yes |
30 | web | No |
31 | tallgrass | No |
32 | deadbush | No |
33 | piston | Yes |
34 | piston_head | No |
35 | wool | Yes |
36 | piston_extension | No |
37 | yellow_flower | No |
38 | red_flower | No |
39 | brown_mushroom | No |
40 | red_mushroom | No |
41 | gold_block | Yes |
42 | iron_block | Yes |
43 | double_stone_slab | Yes |
44 | stone_slab | Yes |
45 | brick_block | Yes |
46 | tnt | Yes |
47 | bookshelf | Yes |
48 | mossy_cobblestone | Yes |
49 | obsidian | No |
50 | torch | No |
51 | fire | No |
52 | mob_spawner | No |
53 | wooden_stairs | Yes |
54 | chest | No |
55 | redstone_wire | No |
56 | diamond_ore | Yes |
57 | diamond_block | Yes |
58 | crafting_table | Yes |
59 | wheat | No |
60 | farmland | Yes |
61 | furnace | No |
62 | lit_furnace | No |
63 | standing_sign | No |
64 | wooden_door | No |
65 | ladder | No |
66 | rail | Yes[3] |
67 | stone_stairs | Yes |
68 | wall_sign | No |
69 | lever | No |
70 | stone_pressure_plate | No |
71 | iron_door | No |
72 | wooden_pressure_plate | No |
73 | redstone_ore | Yes |
74 | lit_redstone_ore | Yes |
75 | unlit_redstone_torch | No |
76 | redstone_torch | No |
77 | stone_button | No |
78 | snow_layer | No |
79 | ice | Yes |
80 | snow | Yes |
81 | cactus | No |
82 | clay | Yes |
83 | reeds | No |
84 | jukebox | No |
85 | fence | Yes |
86 | pumpkin | No |
87 | netherrack | Yes |
88 | soul_sand | Yes |
89 | glowstone | Yes |
90 | portal | No |
91 | lit_pumpkin | No |
92 | cake | No |
93 | unpowered_repeater | No |
94 | powered_repeater | No |
95 | stained_glass | Yes |
96 | trapdoor | Yes |
97 | monster_egg | Yes |
98 | stonebrick | Yes |
99 | brown_mushroom_block | Yes |
100 | red_mushroom_block | Yes |
101 | iron_bars | Yes |
102 | glass_pane | Yes |
103 | melon_block | No |
104 | pumpkin_stem | No |
105 | melon_stem | No |
106 | vine | No |
107 | fence_gate | Yes |
108 | brick_stairs | Yes |
109 | stone_brick_stairs | Yes |
110 | mycelium | Yes |
111 | waterlily | No |
112 | nether_brick | Yes |
113 | nether_brick_fence | Yes |
114 | nether_brick_stairs | Yes |
115 | nether_wart | No |
116 | enchanting_table | No |
117 | brewing_stand | No |
118 | cauldron | Yes |
119 | end_portal | No |
120 | end_portal_frame | No |
121 | end_stone | Yes |
122 | dragon_egg | No |
123 | redstone_lamp | Yes |
124 | lit_redstone_lamp | Yes |
Videos
- Cubfan Tutorial (directional and locational)
- JL2579 Tutorial (directional and locational)
- Panda4994 Tutorial (directional, not locational)
World Downloads
Moving Piston Merge Transmutation
From Beta 1.7.2 to Beta 1.9 Prerelease 5, pistons can merge two blocks together and transfer the data value from one to another. Running this method in Beta 1.7 or Beta 1.7_01 will corrupt the world.
The machine in its simplest form is a sticky piston facing upwards, above that the block whose data value will be used, diagonally upwards the block that will receive the data value, a regular piston facing into the block that will receive a data value, and a solid block diagonally upwards with a lever on it for BUDding (view the tutorial below for video on how to build). Activating this machine involves placing a redstone torch on the block that will receive the data value.
This method works on nearly any block that can be pushed by pistons. A few modified designs are required for transparent blocks, blocks that require support, and blocks that are powered by redstone. Below is a gallery of the different designs for different blocks:
A collapsible table of which blocks this method works on is below. The table also includes if one of the modified designs are required, except the transparent extra block isn't listed since that can always be present for the regular design.
Numeric ID | Block ID | Does it Work? | Special Design Needed? |
---|---|---|---|
0 | stone | Yes | |
1 | grass | Yes | |
2 | dirt | Yes | |
3 | cobblestone | Yes | |
4 | planks | Yes | |
5 | sapling | No | |
6 | bedrock | No | |
7 | flowing_water | No | |
8 | water | No | |
9 | flowing_lava | No | |
10 | lava | No | |
11 | sand | Yes | |
12 | gravel | Yes | |
13 | gold_ore | Yes | |
14 | iron_ore | Yes | |
15 | coal_ore | Yes | |
16 | log | Yes | |
17 | leaves | No | |
18 | sponge | Yes | |
19 | glass | Yes | |
20 | lapis_ore | Yes | |
21 | lapis_block | Yes | |
22 | dispenser | No | |
23 | sandstone | Yes | |
24 | noteblock | No | |
25 | bed | No | |
26 | golden_rail | Yes | Rail design |
27 | detector_rail | Yes | Rail design |
28 | sticky_piston | Yes | Piston design |
29 | web | No | |
30 | tallgrass | No | |
31 | deadbush | No | |
32 | piston | Yes | Piston design |
33 | piston_head | No | |
34 | wool | Yes | |
35 | piston_extension | No | |
36 | yellow_flower | No | |
37 | red_flower | No | |
38 | brown_mushroom | No | |
39 | red_mushroom | No | |
40 | gold_block | Yes | |
41 | iron_block | Yes | |
42 | double_stone_slab | Yes | |
43 | stone_slab | Yes | |
44 | brick_block | Yes | |
45 | tnt | Yes | No redstone power design |
46 | bookshelf | Yes | |
47 | mossy_cobblestone | Yes | |
48 | obsidian | No | |
49 | torch | No | |
50 | fire | No | |
51 | mob_spawner | No | |
52 | wooden_stairs | Yes | |
53 | chest | No | |
54 | redstone_wire | No | |
55 | diamond_ore | Yes | |
56 | diamond_block | Yes | |
57 | crafting_table | Yes | |
58 | wheat | No | |
59 | farmland | Yes | |
60 | furnace | Yes | Furnace design |
61 | lit_furnace | Yes | Furnace design |
62 | standing_sign | No | |
63 | wooden_door | No | |
64 | ladder | No | |
65 | rail | Yes | Rail design |
66 | stone_stairs | Yes | |
67 | wall_sign | No | |
68 | lever | No | |
69 | stone_pressure_plate | No | |
70 | iron_door | No | |
71 | wooden_pressure_plate | No | |
72 | redstone_ore | ???[test] | |
73 | lit_redstone_ore | Yes | |
74 | unlit_redstone_torch | No | |
75 | redstone_torch | No | |
76 | stone_button | No | |
77 | snow_layer | No | |
78 | ice | Yes | |
79 | snow | Yes | |
80 | cactus | No | |
81 | clay | Yes | |
82 | reeds | No | |
83 | jukebox | No | |
84 | fence | Yes | |
85 | pumpkin | No | |
86 | netherrack | Yes | |
87 | soul_sand | Yes | |
88 | glowstone | Yes | |
89 | portal | No | |
90 | lit_pumpkin | No | |
91 | cake | No | |
92 | unpowered_repeater | No | |
93 | powered_repeater | No | |
94 | stained_glass | Yes | |
95 | trapdoor | Yes | Trapdoor design |
96 | monster_egg | Yes | |
97 | stonebrick | Yes | |
98 | brown_mushroom_block | Yes | |
99 | red_mushroom_block | Yes | |
100 | iron_bars | Yes | |
101 | glass_pane | Yes | |
102 | melon_block | No | |
103 | pumpkin_stem | No | |
104 | melon_stem | No | |
105 | vine | No | |
106 | fence_gate | Yes | No redstone power design |
107 | brick_stairs | Yes | |
108 | stone_brick_stairs | Yes | |
109 | mycelium | Yes | |
110 | waterlily | No | |
111 | nether_brick | Yes | |
112 | nether_brick_fence | Yes | |
113 | nether_brick_stairs | Yes | |
114 | nether_wart | No | |
115 | enchanting_table | No | |
116 | brewing_stand | No | |
117 | cauldron | Yes | |
118 | end_portal | No | |
119 | end_portal_frame | No | |
120 | end_stone | Yes |
Video
Piston Transmutation
In Beta 1.7.3, pistons could be used to transmutate block data values. The reason this works is due to some incorrect code order: when a block is placed, its data value gets set after it causes block update. More specifically, when you place a block, the game will first cause a block update, which activates a machine to push the block you want to transmute in place of the block that you placed, and then the game will call the onBlockPlaced
method of the block that you placed, which now sets the data value of the block that was pushed in place as opposed to the block that was originally placed. Table below shows what blocks can be used for transmutation, and their data values depending from how they are placed.
Block | Orientation | Data Value |
---|---|---|
Piston
Sticky Piston |
Down | 0 |
Up | 1 | |
North | 2 | |
South | 3 | |
West | 4 | |
East | 5 | |
Torch
Redstone Torch Unlit Redstone Torch |
East | 1 |
West | 2 | |
South | 3 | |
North | 4 | |
Floor | 5 | |
Oak Wood Stairs
Cobblestone Stairs Redstone Repeater Pumpkin Jack o'Lantern |
East | 0 |
West | 1 | |
South | 2 | |
North | 3 | |
Ladder | North | 2 |
South | 3 | |
West | 4 | |
East | 5 | |
Lever | Wall East | 1 |
Wall West | 2 | |
Wall South | 3 | |
Wall North | 4 | |
Floor North | 5 | |
Floor West | 6 | |
Stone Button | East | 1 |
West | 2 | |
South | 3 | |
North | 4 | |
Trapdoor | North | 0 |
South | 1 | |
West | 2 | |
East | 3 |
This is an example of machine that can be used for piston transmutation. To perform transmutation, push the stone button and then quickly toggle the door before button turns off. Then place a desired block to be transmutated in front of the unextended piston. Finally place a block from list above behind the piston that's near the stone button. If the block cannot be placed because of piston not being a valid support block, machine has to be rotated by 180°. If the block powers the piston, move the pushing piston 1 block lower, connect it and place a redstone dust below the piston that was powered.
Numeric ID | Block ID | Does it work? |
---|---|---|
0 | air | No |
1 | stone | Yes |
2 | grass | Yes |
3 | dirt | Yes |
4 | cobblestone | Yes |
5 | planks | Yes |
6 | sapling | No |
7 | bedrock | No |
8 | flowing_water | No |
9 | water | No |
10 | flowing_lava | No |
11 | lava | No |
12 | sand | Yes |
13 | gravel | Yes |
14 | gold_ore | Yes |
15 | iron_ore | Yes |
16 | coal_ore | Yes |
17 | log | Yes |
18 | leaves | No |
19 | sponge | Yes |
20 | glass | Yes |
21 | lapis_ore | Yes |
22 | lapis_block | Yes |
23 | dispenser | No |
24 | sandstone | Yes |
25 | noteblock | No |
26 | bed | No |
27 | golden_rail | Yes |
28 | detector_rail | Yes |
29 | sticky_piston | Yes |
30 | web | No |
31 | tallgrass | No |
32 | deadbush | No |
33 | piston | Yes |
34 | piston_head | No |
35 | wool | Yes |
36 | piston_extension | No |
37 | yellow_flower | No |
38 | red_flower | No |
39 | brown_mushroom | No |
40 | red_mushroom | No |
41 | gold_block | Yes |
42 | iron_block | Yes |
43 | double_stone_slab | Yes |
44 | stone_slab | Yes |
45 | brick_block | Yes |
46 | tnt | Yes |
47 | bookshelf | Yes |
48 | mossy_cobblestone | Yes |
49 | obsidian | No |
50 | torch | No |
51 | fire | No |
52 | mob_spawner | No |
53 | wooden_stairs | Yes |
54 | chest | No |
55 | redstone_wire | No |
56 | diamond_ore | Yes |
57 | diamond_block | Yes |
58 | crafting_table | Yes |
59 | wheat | No |
60 | farmland | Yes |
61 | furnace | No |
62 | lit_furnace | No |
63 | standing_sign | No |
64 | wooden_door | No |
65 | ladder | No |
66 | rail | Yes |
67 | stone_stairs | Yes |
68 | wall_sign | No |
69 | lever | No |
70 | stone_pressure_plate | No |
71 | iron_door | No |
72 | wooden_pressure_plate | No |
73 | redstone_ore | Yes |
74 | lit_redstone_ore | Yes |
75 | unlit_redstone_torch | No |
76 | redstone_torch | No |
77 | stone_button | No |
78 | snow_layer | No |
79 | ice | Yes |
80 | snow | Yes |
81 | cactus | No |
82 | clay | Yes |
83 | reeds | No |
84 | jukebox | No |
85 | fence | Yes |
86 | pumpkin | No |
87 | netherrack | Yes |
88 | soul_sand | Yes |
89 | glowstone | Yes |
90 | portal | No |
91 | lit_pumpkin | No |
92 | cake | No |
93 | unpowered_repeater | No |
94 | powered_repeater | No |
95 | stained_glass | Yes |
96 | trapdoor | Yes |
Tripwire Hook Transmutation
From 12w22a to 12w26a (1.3 snapshots), tripwires could be used to transmutate to data values 4, 5, 6, and 7. In 12w22a, the data values from the transmutation only remained temporarily and can only be saved by save quitting and updating out of the version. The version range 12w23a to 12w26a will not set the data values back to zero and so they will remain in those versions without updating.
The required set up (pictured below) involves two tripwires that have a wire between them and all the blocks are string except for the one directly next to one of the tripwire hooks. At the shortest length, this simply involves two tripwire hooks facing into the block that is desired to be transmutated. In order to activate the transmutator, an entity, such as the player, must collide with a string touching the tripwire hook but perpendicular to the wire. This machine is direction dependent. If the tripwire hooks are along the x-axis, the string must be placed on the -z side. If the tripwire hooks are along the z-axis, the string must be place on the +x side.
There is different data value given depending on whether the string is suspended or not. Air or other transparent blocks[test] underneath all the string in the contraption (both the wire and the one the entity collides) and the tripwire hook adjacent to the string which the entity collides with will cause the string to be suspended while solid blocks underneath all those blocks will cause it to be not suspended. A mix of suspended and nonsuspended string will cause the machine to not work. Suspended string causes the block to be set to data value 7 when collision begins and set to data value 6 when collision ends. Nonsuspended string causes the block to be set to data value 5 when collision begins and data value 4 when collision ends.
String State | Collision Begins | Collision Ends |
---|---|---|
Suspended | 7 | 6 |
Nonsuspended | 5 | 4 |
Numeric ID | Block ID | Does it work? |
---|---|---|
0 | air | Yes |
1 | stone | Yes |
2 | grass | Yes |
3 | dirt | Yes |
4 | cobblestone | Yes |
5 | planks | Yes |
6 | sapling | Yes |
7 | bedrock | Yes |
8 | flowing_water | Yes |
9 | water | Yes |
10 | flowing_lava | Yes |
11 | lava | Yes |
12 | sand | Yes |
13 | gravel | Yes |
14 | gold_ore | Yes |
15 | iron_ore | Yes |
16 | coal_ore | Yes |
17 | log | Yes |
18 | leaves | Yes |
19 | sponge | Yes |
20 | glass | Yes |
21 | lapis_ore | Yes |
22 | lapis_block | Yes |
23 | dispenser | Yes |
24 | sandstone | Yes |
25 | noteblock | Yes |
26 | bed | Yes |
27 | golden_rail | Yes |
28 | detector_rail | Yes |
29 | sticky_piston | Yes |
30 | web | Yes |
31 | tallgrass | Yes |
32 | deadbush | Yes |
33 | piston | Yes |
34 | piston_head | Yes |
35 | wool | Yes |
36 | piston_extension | Yes |
37 | yellow_flower | Yes |
38 | red_flower | Yes |
39 | brown_mushroom | Yes |
40 | red_mushroom | Yes |
41 | gold_block | Yes |
42 | iron_block | Yes |
43 | double_stone_slab | Yes |
44 | stone_slab | Yes |
45 | brick_block | Yes |
46 | tnt | Yes* |
47 | bookshelf | Yes |
48 | mossy_cobblestone | Yes |
49 | obsidian | Yes |
50 | torch | Yes |
51 | fire | Yes |
52 | mob_spawner | Yes |
53 | wooden_stairs | Yes |
54 | chest | Yes |
55 | redstone_wire | Yes* |
56 | diamond_ore | Yes |
57 | diamond_block | Yes |
58 | crafting_table | Yes |
59 | wheat | Yes |
60 | farmland | Yes |
61 | furnace | Yes |
62 | lit_furnace | Yes |
63 | standing_sign | Yes |
64 | wooden_door | Yes |
65 | ladder | Yes |
66 | rail | Yes |
67 | stone_stairs | Yes |
68 | wall_sign | Yes |
69 | lever | Yes |
70 | stone_pressure_plate | Yes |
71 | iron_door | Yes |
72 | wooden_pressure_plate | Yes |
73 | redstone_ore | Yes |
74 | lit_redstone_ore | Yes |
75 | unlit_redstone_torch | Yes |
76 | redstone_torch | Yes |
77 | stone_button | Yes |
78 | snow_layer | Yes |
79 | ice | Yes |
80 | snow | Yes |
81 | cactus | Yes |
82 | clay | Yes |
83 | reeds | Yes |
84 | jukebox | Yes |
85 | fence | Yes |
86 | pumpkin | Yes |
87 | netherrack | Yes |
88 | soul_sand | Yes |
89 | glowstone | Yes |
90 | portal | Yes |
91 | lit_pumpkin | Yes |
92 | cake | Yes |
93 | unpowered_repeater | Yes |
94 | powered_repeater | Yes |
95 | stained_glass | Yes |
96 | trapdoor | Yes |
97 | monster_egg | Yes |
98 | stonebrick | Yes |
99 | brown_mushroom_block | Yes |
100 | red_mushroom_block | Yes |
101 | iron_bars | Yes |
102 | glass_pane | Yes |
103 | melon_block | Yes |
104 | pumpkin_stem | Yes |
105 | melon_stem | Yes |
106 | vine | Yes |
107 | fence_gate | Yes |
108 | brick_stairs | Yes |
109 | stone_brick_stairs | Yes |
110 | mycelium | Yes |
111 | waterlily | Yes |
112 | nether_brick | Yes |
113 | nether_brick_fence | Yes |
114 | nether_brick_stairs | Yes |
115 | nether_wart | Yes |
116 | enchanting_table | Yes |
117 | brewing_stand | Yes |
118 | cauldron | Yes |
119 | end_portal | Yes |
120 | end_portal_frame | Yes |
121 | end_stone | Yes |
122 | dragon_egg | Yes |
123 | redstone_lamp | Yes |
124 | lit_redstone_lamp | Yes |
125 | double_wooden_slab | Yes |
126 | wooden_slab | Yes |
127 | cocoa | Yes |
128 | sandstone_stairs | Yes |
129 | emerald_ore | Yes |
130 | ender_chest | Yes |
131 | tripwire_hook | No |
132 | tripwire | Yes |
133 | emerald_block | Yes |
Door Transmutation
To do: Earlier versions allow door transmutation as well, Beta 1.7 works
The door transmutation worked from 12w06a (1.2.1 snapshot)[test] to 14w21b (1.8 snapshot).[4] Door transmutation allows for conversion to data values 0-7 depending on the starting data value. Door transmutation works by getting the top half of a wooden door on top of a different block. The door will then change the data value of whatever block is underneath it when toggled.
Attempting this bug from 14w25a to 14w28a (1.8 snapshots) will result in a crash.[5] In versions 14w28b and later, a half door will not be able to be toggled.
Within the code, the top half of the door applies a binary and function with 7 (0111) and then xor with 4 (0100). The exact conversions that result from this code are:
Before toggling | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
After toggling | 4 | 5 | 6 | 7 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 0 | 1 | 2 | 3 |
This leads to four loops between 0 ↔ 4, 1 ↔ 5, 2 ↔ 6, and 3 ↔ 7 while 8-15 are decreased into one of those four loops. A graphic below shows these conversions.
Numeric ID | Block ID | Does it work? |
---|---|---|
0 | air | Yes |
1 | stone | Yes |
2 | grass | Yes |
3 | dirt | Yes |
4 | cobblestone | Yes |
5 | planks | Yes |
6 | sapling | Yes |
7 | bedrock | Yes |
8 | flowing_water | Yes |
9 | water | Yes |
10 | flowing_lava | Yes |
11 | lava | Yes |
12 | sand | Yes |
13 | gravel | Yes |
14 | gold_ore | Yes |
15 | iron_ore | Yes |
16 | coal_ore | Yes |
17 | log | Yes |
18 | leaves | Yes |
19 | sponge | Yes |
20 | glass | Yes |
21 | lapis_ore | Yes |
22 | lapis_block | Yes |
23 | dispenser | Yes |
24 | sandstone | Yes |
25 | noteblock | Yes |
26 | bed | Yes |
27 | golden_rail | Yes |
28 | detector_rail | Yes |
29 | sticky_piston | Yes |
30 | web | Yes |
31 | tallgrass | Yes |
32 | deadbush | Yes |
33 | piston | Yes |
34 | piston_head | Yes |
35 | wool | Yes |
36 | piston_extension | Yes |
37 | yellow_flower | Yes |
38 | red_flower | Yes |
39 | brown_mushroom | Yes |
40 | red_mushroom | Yes |
41 | gold_block | Yes |
42 | iron_block | Yes |
43 | double_stone_slab | Yes |
44 | stone_slab | Yes |
45 | brick_block | Yes |
46 | tnt | Yes |
47 | bookshelf | Yes |
48 | mossy_cobblestone | Yes |
49 | obsidian | Yes |
50 | torch | Yes |
51 | fire | Yes |
52 | mob_spawner | Yes |
53 | wooden_stairs | Yes |
54 | chest | Yes |
55 | redstone_wire | Yes |
56 | diamond_ore | Yes |
57 | diamond_block | Yes |
58 | crafting_table | Yes |
59 | wheat | Yes |
60 | farmland | Yes |
61 | furnace | Yes |
62 | lit_furnace | Yes |
63 | standing_sign | Yes |
64 | wooden_door | Yes* |
65 | ladder | Yes |
66 | rail | Yes |
67 | stone_stairs | Yes |
68 | wall_sign | Yes |
69 | lever | Yes |
70 | stone_pressure_plate | Yes |
71 | iron_door | Yes |
72 | wooden_pressure_plate | Yes |
73 | redstone_ore | Yes |
74 | lit_redstone_ore | Yes |
75 | unlit_redstone_torch | Yes |
76 | redstone_torch | Yes |
77 | stone_button | Yes |
78 | snow_layer | Yes |
79 | ice | Yes |
80 | snow | Yes |
81 | cactus | Yes |
82 | clay | Yes |
83 | reeds | Yes |
84 | jukebox | Yes |
85 | fence | Yes |
86 | pumpkin | Yes |
87 | netherrack | Yes |
88 | soul_sand | Yes |
89 | glowstone | Yes |
90 | portal | Yes |
91 | lit_pumpkin | Yes |
92 | cake | Yes |
93 | unpowered_repeater | Yes |
94 | powered_repeater | Yes |
95 | stained_glass | Yes |
96 | trapdoor | Yes |
97 | monster_egg | Yes |
98 | stonebrick | Yes |
99 | brown_mushroom_block | Yes |
100 | red_mushroom_block | Yes |
101 | iron_bars | Yes |
102 | glass_pane | Yes |
103 | melon_block | Yes |
104 | pumpkin_stem | Yes |
105 | melon_stem | Yes |
106 | vine | Yes |
107 | fence_gate | Yes |
108 | brick_stairs | Yes |
109 | stone_brick_stairs | Yes |
110 | mycelium | Yes |
111 | waterlily | Yes |
112 | nether_brick | Yes |
113 | nether_brick_fence | Yes |
114 | nether_brick_stairs | Yes |
115 | nether_wart | Yes |
116 | enchanting_table | Yes |
117 | brewing_stand | Yes |
118 | cauldron | Yes |
119 | end_portal | Yes |
120 | end_portal_frame | Yes |
121 | end_stone | Yes |
122 | dragon_egg | Yes |
123 | redstone_lamp | Yes |
124 | lit_redstone_lamp | Yes |
125 | double_wooden_slab | Yes |
126 | wooden_slab | Yes |
127 | cocoa | Yes |
128 | sandstone_stairs | Yes |
129 | emerald_ore | Yes |
130 | ender_chest | Yes |
131 | tripwire_hook | Yes |
132 | tripwire | Yes |
133 | emerald_block | Yes |
134 | spruce_stairs | Yes |
135 | birch_stairs | Yes |
136 | jungle_stairs | Yes |
137 | command_block | Yes |
138 | beacon | Yes |
139 | cobblestone_wall | Yes |
140 | flower_pot | Yes |
141 | carrots | Yes |
142 | potatoes | Yes |
143 | oak_button | Yes |
144 | skull | Yes |
145 | anvil | Yes |
146 | trapped_chest | Yes |
147 | light_weighted_pressure_plate | Yes |
148 | heavy_weighted_pressure_plate | Yes |
149 | unpowered_comparator | Yes |
150 | powered_comparator | Yes |
151 | daylight_detector | Yes |
152 | redstone_block | Yes |
153 | quartz_ore | Yes |
154 | hopper | Yes |
155 | quartz_block | Yes |
156 | quartz_stairs | Yes |
157 | activator_rail | Yes |
158 | dropper | Yes |
159 | stained_hardened_clay | Yes |
160 | stained_glass_pane | Yes |
161 | leaves2 | Yes |
162 | log2 | Yes |
163 | acacia_stairs | Yes |
164 | dark_oak_stairs | Yes |
165 | slime | Yes |
166 | barrier | Yes |
167 | iron_trapdoor | Yes |
168 | n/a | X |
169 | n/a | X |
170 | hay_block | Yes |
171 | carpet | Yes |
172 | hardened_clay | Yes |
173 | coal_block | Yes |
174 | packed_ice | Yes |
175 | double_plant | Yes |
Arrow Transmutation
Arrow transmutation is possible from 13w36a (1.7 snapshot) to 1.7.5 and 14w02a to 14w11b (1.8 snapshots). It can be used to obtain any data value from 0 to 15 on any block with a hitbox (complete list below). This transmutation occurred because arrows would call the entity collision method of the block they last collided with with the coordinates and metadata of the new block they collided with.
An important factor of this glitch is that a second entity must be clipped into the new block's location so that when the game searches for entities colliding with the new block's location it actually will find one. The easiest entity to do this with is arrows, as one can either shoot an arrow and place a block directly on top of it or use dispensers to clip the arrow into the block. These additional entities must be in such a location that their hitbox would intersect the hitbox of the block whose entity collision method is being called if it was placed at the location of the new block. An image of this mechanic is in the gallery below. Some blocks, like detector rails, require specific entities or conditions. More information is listed below.
Block | DVs (from -> to) | Mechanics |
---|---|---|
Wooden Pressure Plate | 0-15 -> 1 | The resulting data value is always 1. |
Light Weighted Pressure Plate | 0 -> 1-15 | The resulting data value is the number of entities in the block, capped to 15. |
Wooden Button | 0-7 -> 8-15 | The resulting data value is the old value plus 8. |
String | 0-15 -> 1 | The resulting data value is always 1. |
Cauldron | 1-15 -> 0-3 | The resulting data value is the old data value minus 1, clamped to between 0 and 3. The arrow clipped into the block must be on fire. |
Detector Rail | 0-7 -> 8-15 | The resulting data value is the old value +8. A minecart must be clipped into the block instead of an arrow. |
Heavy Weighted Pressure Plate | 0 -> 1-15 | The resulting data value is the number of entities in the block divided by 10 and rounded up, capped to 15. |
Stone Pressure Plate | 0-15 -> 1 | The resulting data value is always 1. A mob must be clipped into the block instead of an arrow. |
Numeric ID | Block ID | Does it work? |
---|---|---|
0 | air | No |
1 | stone | Yes |
2 | grass | Yes |
3 | dirt | Yes |
4 | cobblestone | Yes |
5 | planks | Yes |
6 | sapling | No |
7 | bedrock | Yes |
8 | flowing_water | No |
9 | water | No |
10 | flowing_lava | No |
11 | lava | No |
12 | sand | Yes |
13 | gravel | Yes |
14 | gold_ore | Yes |
15 | iron_ore | Yes |
16 | coal_ore | Yes |
17 | log | Yes |
18 | leaves | Yes |
19 | sponge | Yes |
20 | glass | Yes |
21 | lapis_ore | Yes |
22 | lapis_block | Yes |
23 | dispenser | Yes |
24 | sandstone | Yes |
25 | noteblock | Yes |
26 | bed | Yes* |
27 | golden_rail | No |
28 | detector_rail | No |
29 | sticky_piston | Yes |
30 | web | No |
31 | tallgrass | No |
32 | deadbush | No |
33 | piston | Yes |
34 | piston_head | Yes* |
35 | wool | Yes |
36 | piston_extension | No |
37 | yellow_flower | No |
38 | red_flower | No |
39 | brown_mushroom | No |
40 | red_mushroom | No |
41 | gold_block | Yes |
42 | iron_block | Yes |
43 | double_stone_slab | Yes |
44 | stone_slab | Yes |
45 | brick_block | Yes |
46 | tnt | Yes |
47 | bookshelf | Yes |
48 | mossy_cobblestone | Yes |
49 | obsidian | Yes |
50 | torch | No |
51 | fire | No |
52 | mob_spawner | Yes |
53 | wooden_stairs | Yes |
54 | chest | Yes* |
55 | redstone_wire | No |
56 | diamond_ore | Yes |
57 | diamond_block | Yes |
58 | crafting_table | Yes |
59 | wheat | No |
60 | farmland | Yes |
61 | furnace | Yes* |
62 | lit_furnace | Yes* |
63 | standing_sign | No |
64 | wooden_door | Yes |
65 | ladder | Yes* |
66 | rail | No |
67 | stone_stairs | Yes |
68 | wall_sign | No |
69 | lever | No |
70 | stone_pressure_plate | No |
71 | iron_door | Yes |
72 | wooden_pressure_plate | No |
73 | redstone_ore | Yes |
74 | lit_redstone_ore | Yes |
75 | unlit_redstone_torch | No |
76 | redstone_torch | No |
77 | stone_button | No |
78 | snow_layer | Yes |
79 | ice | Yes |
80 | snow | Yes |
81 | cactus | Yes* |
82 | clay | Yes |
83 | reeds | No |
84 | jukebox | Yes |
85 | fence | Yes |
86 | pumpkin | Yes |
87 | netherrack | Yes |
88 | soul_sand | Yes |
89 | glowstone | Yes |
90 | portal | No |
91 | lit_pumpkin | Yes |
92 | cake | Yes |
93 | unpowered_repeater | Yes |
94 | powered_repeater | Yes |
95 | stained_glass | Yes |
96 | trapdoor | Yes |
97 | monster_egg | Yes |
98 | stonebrick | Yes |
99 | brown_mushroom_block | Yes |
100 | red_mushroom_block | Yes |
101 | iron_bars | Yes |
102 | glass_pane | Yes |
103 | melon_block | Yes |
104 | pumpkin_stem | No |
105 | melon_stem | No |
106 | vine | No |
107 | fence_gate | Yes |
108 | brick_stairs | Yes |
109 | stone_brick_stairs | Yes |
110 | mycelium | Yes |
111 | waterlily | Yes |
112 | nether_brick | Yes |
113 | nether_brick_fence | Yes |
114 | nether_brick_stairs | Yes |
115 | nether_wart | No |
116 | enchanting_table | Yes |
117 | brewing_stand | Yes |
118 | cauldron | Yes |
119 | end_portal | No |
120 | end_portal_frame | Yes |
121 | end_stone | Yes |
122 | dragon_egg | Yes |
123 | redstone_lamp | Yes |
124 | lit_redstone_lamp | Yes |
125 | double_wooden_slab | Yes |
126 | wooden_slab | Yes |
127 | cocoa | Yes |
128 | sandstone_stairs | Yes |
129 | emerald_ore | Yes |
130 | ender_chest | Yes |
131 | tripwire_hook | No |
132 | tripwire | No* |
133 | emerald_block | Yes |
134 | spruce_stairs | Yes |
135 | birch_stairs | Yes |
136 | jungle_stairs | Yes |
137 | command_block | Yes |
138 | beacon | Yes |
139 | cobblestone_wall | Yes |
140 | flower_pot | Yes |
141 | carrots | No |
142 | potatoes | No |
143 | oak_button | No* |
144 | skull | Yes* |
145 | anvil | Yes |
146 | trapped_chest | Yes* |
147 | light_weighted_pressure_plate | No* |
148 | heavy_weighted_pressure_plate | No* |
149 | unpowered_comparator | Yes |
150 | powered_comparator | Yes |
151 | daylight_detector | Yes |
152 | redstone_block | Yes |
153 | quartz_ore | Yes |
154 | hopper | Yes |
155 | quartz_block | Yes |
156 | quartz_stairs | Yes |
157 | activator_rail | No |
158 | dropper | Yes |
159 | stained_hardened_clay | Yes |
160 | stained_glass_pane | Yes |
161 | leaves2 | Yes |
162 | log2 | Yes |
163 | acacia_stairs | Yes |
164 | dark_oak_stairs | Yes |
165 | slime | Yes |
166 | barrier | Yes |
167 | iron_trapdoor | Yes |
168 | n/a | X |
169 | n/a | X |
170 | hay_block | Yes |
171 | carpet | Yes |
172 | hardened_clay | Yes |
173 | coal_block | Yes |
174 | packed_ice | Yes |
175 | double_plant | No |
List of possible items:
- Anvil (3)
- Block of Quartz (3-15)
- Cobblestone Wall (2-15)
- Dirt (3-15)
- Log2 (2-3 & 8-9)
- Planks (6-15)
- Sand (2-15)
- Sandstone (4-15)
- Stone Bricks (4-15)
- Stone Slab (8-15)
- Wooden Slab (6-7)
Videos
Falling Block Transmutation
From 13w01a (1.5 snapshot) to 17w46a (1.13 snapshot), falling blocks (sand, gravel, and concrete powder) could be changed to another data value using a piston contraption. The data value of one of the falling blocks is set to a different falling block's data value. This was commonly used to convert sand to red sand, but also could be used to change a falling block to an invalid data value. This method can only be used to obtain more blocks of a desired IDV that has already been obtained and cannot be used to get new invalid data values that are not already in the player's world. In versions 14w26a (1.8 snapshot) and later, all invalid data values were removed meaning it can no longer be used for this discontinued feature purpose, however, the contraption continues to work on red sand & concrete powder until 17w46a, as 17w47a eliminates the concept of block metadata from the game entirely.
Availability by Block
An expandable table below displays which blocks can be transmutated by different methods. The list includes all blocks that existed at the end of the last transmutation (door transmutation) in different rows and columns for the seven different types of transmutation (excluding falling block).
Block Transmutation Methods by Every Block | ||||||||
---|---|---|---|---|---|---|---|---|
Numeric ID | Alphanumeric ID | Random DV Transmutation | PDV Transmutation | Piston Transmutation | Water Transmutation | Door Transmutation | Tripwire Transmutation | Arrow Transmutation |
0 | air | Yes | Yes | No | No | Yes | Yes | No |
1 | stone | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
2 | grass | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
3 | dirt | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
4 | cobblestone | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
5 | planks | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
6 | sapling | Yes | Yes | No | No | Yes | Yes | No |
7 | bedrock | Yes | Yes | No | No | Yes | Yes | Yes |
8 | flowing_water | No | No | No | No | Yes | Yes | No |
9 | water | Yes | Yes | No | No | Yes | Yes | No |
10 | flowing_lava | No | No | No | No | Yes | Yes | No |
11 | lava | Yes | Yes | No | No | Yes | Yes | No |
12 | sand | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
13 | gravel | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
14 | gold_ore | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
15 | iron_ore | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
16 | coal_ore | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
17 | log | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
18 | leaves | Yes | Yes | No | No | Yes | Yes | Yes |
19 | sponge | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
20 | glass | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
21 | lapis_ore | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
22 | lapis_block | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
23 | dispenser | Yes | Yes | No | No | Yes | Yes | Yes |
24 | sandstone | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
25 | noteblock | Yes | Yes | No | No | Yes | Yes | Yes |
26 | bed | Yes | Yes | No | No | Yes | Yes | Yes* |
27 | golden_rail | Yes | Yes | Yes | Yes* | Yes | Yes | No |
28 | detector_rail | Yes | Yes | Yes | Yes* | Yes | Yes | No |
29 | sticky_piston | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
30 | web | Yes | Yes | No | No | Yes | Yes | No |
31 | tallgrass | Yes | Yes | No | No | Yes | Yes | No |
32 | deadbush | Yes | Yes | No | No | Yes | Yes | No |
33 | piston | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
34 | piston_head | Yes | Yes | No | No | Yes | Yes | Yes* |
35 | wool | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
36 | piston_extension | Yes | Yes | No | No | Yes | Yes | No |
37 | yellow_flower | Yes | Yes | No | No | Yes | Yes | No |
38 | red_flower | Yes | Yes | No | No | Yes | Yes | No |
39 | brown_mushroom | Yes | Yes | No | No | Yes | Yes | No |
40 | red_mushroom | Yes | Yes | No | No | Yes | Yes | No |
41 | gold_block | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
42 | iron_block | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
43 | double_stone_slab | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
44 | stone_slab | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
45 | brick_block | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
46 | tnt | Yes | Yes | Yes | Yes | Yes | Yes* | Yes |
47 | bookshelf | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
48 | mossy_cobblestone | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
49 | obsidian | Yes | Yes | No | No | Yes | Yes | Yes |
50 | torch | Yes | No | No | No | Yes | Yes | No |
51 | fire | Yes | No | No | No | Yes | Yes | No |
52 | mob_spawner | Yes | Yes | No | No | Yes | Yes | Yes |
53 | wooden_stairs | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
54 | chest | Yes | Yes | No | No | Yes | Yes | Yes* |
55 | redstone_wire | No | No | No | No | Yes | Yes* | No |
56 | diamond_ore | No | Yes | Yes | Yes | Yes | Yes | Yes |
57 | diamond_block | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
58 | crafting_table | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
59 | wheat | N/A | Yes | No | No | Yes | Yes | No |
60 | farmland | N/A | Yes | Yes | Yes | Yes | Yes | Yes |
61 | furnace | N/A | No | No | No | Yes | Yes | Yes* |
62 | lit_furnace | N/A | No | No | No | Yes | Yes | Yes* |
63 | standing_sign | N/A | N/A | No | No | Yes | Yes | No |
64 | wooden_door | N/A | N/A | No | No | Yes* | Yes | Yes |
65 | ladder | N/A | N/A | No | No | Yes | Yes | Yes* |
66 | rail | N/A | N/A | Yes | Yes* | Yes | Yes | No |
67 | stone_stairs | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
68 | wall_sign | N/A | N/A | No | No | Yes | Yes | No |
69 | lever | N/A | N/A | No | No | Yes | Yes | No |
70 | stone_pressure_plate | N/A | N/A | No | No | Yes | Yes | No |
71 | iron_door | N/A | N/A | No | No | Yes | Yes | Yes |
72 | wooden_pressure_plate | N/A | N/A | No | No | Yes | Yes | No |
73 | redstone_ore | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
74 | lit_redstone_ore | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
75 | unlit_redstone_torch | N/A | N/A | No | No | Yes | Yes | No |
76 | redstone_torch | N/A | N/A | No | No | Yes | Yes | No |
77 | stone_button | N/A | N/A | No | No | Yes | Yes | No |
78 | snow_layer | N/A | N/A | No | No | Yes | Yes | Yes |
79 | ice | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
80 | snow | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
81 | cactus | N/A | N/A | No | No | Yes | Yes | Yes* |
82 | clay | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
83 | reeds | N/A | N/A | No | No | Yes | Yes | No |
84 | jukebox | N/A | N/A | No | No | Yes | Yes | Yes |
85 | fence | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
86 | pumpkin | N/A | N/A | No | No | Yes | Yes | Yes |
87 | netherrack | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
88 | soul_sand | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
89 | glowstone | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
90 | portal | N/A | N/A | No | No | Yes | Yes | No |
91 | lit_pumpkin | N/A | N/A | No | No | Yes | Yes | Yes |
92 | cake | N/A | N/A | No | No | Yes | Yes | Yes |
93 | unpowered_repeater | N/A | N/A | No | No | Yes | Yes | Yes |
94 | powered_repeater | N/A | N/A | No | No | Yes | Yes | Yes |
95 | stained_glass | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
96 | trapdoor | N/A | N/A | Yes | Yes | Yes | Yes | Yes |
97 | monster_egg | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
98 | stonebrick | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
99 | brown_mushroom_block | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
100 | red_mushroom_block | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
101 | iron_bars | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
102 | glass_pane | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
103 | melon_block | N/A | N/A | N/A | No | Yes | Yes | Yes |
104 | pumpkin_stem | N/A | N/A | N/A | No | Yes | Yes | No |
105 | melon_stem | N/A | N/A | N/A | No | Yes | Yes | No |
106 | vine | N/A | N/A | N/A | No | Yes | Yes | No |
107 | fence_gate | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
108 | brick_stairs | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
109 | stone_brick_stairs | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
110 | mycelium | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
111 | waterlily | N/A | N/A | N/A | No | Yes | Yes | Yes |
112 | nether_brick | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
113 | nether_brick_fence | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
114 | nether_brick_stairs | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
115 | nether_wart | N/A | N/A | N/A | No | Yes | Yes | No |
116 | enchanting_table | N/A | N/A | N/A | No | Yes | Yes | Yes |
117 | brewing_stand | N/A | N/A | N/A | No | Yes | Yes | Yes |
118 | cauldron | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
119 | end_portal | N/A | N/A | N/A | No | Yes | Yes | No |
120 | end_portal_frame | N/A | N/A | N/A | No | Yes | Yes | Yes |
121 | end_stone | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
122 | dragon_egg | N/A | N/A | N/A | No | Yes | Yes | Yes |
123 | redstone_lamp | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
124 | lit_redstone_lamp | N/A | N/A | N/A | Yes | Yes | Yes | Yes |
125 | double_wooden_slab | N/A | N/A | N/A | N/A | Yes | Yes | Yes |
126 | wooden_slab | N/A | N/A | N/A | N/A | Yes | Yes | Yes |
127 | cocoa | N/A | N/A | N/A | N/A | Yes | Yes | Yes |
128 | sandstone_stairs | N/A | N/A | N/A | N/A | Yes | Yes | Yes |
129 | emerald_ore | N/A | N/A | N/A | N/A | Yes | Yes | Yes |
130 | ender_chest | N/A | N/A | N/A | N/A | Yes | Yes | Yes* |
131 | tripwire_hook | N/A | N/A | N/A | N/A | Yes | No | No |
132 | tripwire | N/A | N/A | N/A | N/A | Yes | Yes | No* |
133 | emerald_block | N/A | N/A | N/A | N/A | Yes | Yes | Yes |
134 | spruce_stairs | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
135 | birch_stairs | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
136 | jungle_stairs | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
137 | command_block | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
138 | beacon | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
139 | cobblestone_wall | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
140 | flower_pot | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
141 | carrots | N/A | N/A | N/A | N/A | Yes | N/A | No |
142 | potatoes | N/A | N/A | N/A | N/A | Yes | N/A | No |
143 | oak_button | N/A | N/A | N/A | N/A | Yes | N/A | No* |
144 | skull | N/A | N/A | N/A | N/A | Yes | N/A | Yes* |
145 | anvil | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
146 | trapped_chest | N/A | N/A | N/A | N/A | Yes | N/A | Yes* |
147 | light_weighted_pressure_plate | N/A | N/A | N/A | N/A | Yes | N/A | No* |
148 | heavy_weighted_pressure_plate | N/A | N/A | N/A | N/A | Yes | N/A | No* |
149 | unpowered_comparator | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
150 | powered_comparator | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
151 | daylight_detector | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
152 | redstone_block | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
153 | quartz_ore | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
154 | hopper | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
155 | quartz_block | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
156 | quartz_stairs | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
157 | activator_rail | N/A | N/A | N/A | N/A | Yes | N/A | No |
158 | dropper | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
159 | stained_hardened_clay | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
160 | stained_glass_pane | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
161 | leaves2 | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
162 | log2 | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
163 | acacia_stairs | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
164 | dark_oak_stairs | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
165 | slime | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
166 | barrier | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
167 | iron_trapdoor | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
168 | n/a | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
169 | n/a | N/A | N/A | N/A | N/A | N/A | N/A | N/A |
170 | hay_block | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
171 | carpet | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
172 | hardened_clay | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
173 | coal_block | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
174 | packed_ice | N/A | N/A | N/A | N/A | Yes | N/A | Yes |
175 | double_plant | N/A | N/A | N/A | N/A | Yes | N/A | No |
Uses
Invalid Data Value Items
Special Behavior IDV Blocks
While most IDV blocks are simply covered on this page, some blocks have special properties that have warranted separate articles.
Enderman Holding IDV Block
Unbreakable Block Removal
If the method of block transmutation allows for the transmutation of pistons, then bedrock may be broken. By creating data values 8-13 of a piston, headless pistons will be created, which when depowered can break any block adjacent to them. This allows for unbreakable block removal.
Vanishing Block
See also
References
- ↑ It has been tested to work in Indev 0.31 20100202 and not work in Indev 20100206 but the exact end version cannot be determined because Indev 0.31 20100204-1 through Indev 0.31 20100205 are missing. It is hypothesized that Indev 0.31 20100205 would be the true end version since Indev 20100206 added farmland and crops which both used data values along with many other changes that were likely the cause of the end of this method.
- ↑ Although the code has not been read to find the random function, testing has revealed that placing the same block in the same location in the same world will give different data values.
- ↑ 3.0 3.1 3.2 A block must be placed or pushed into place after transmutation to prevent the block from being immediately flushed away by the liquid.
- ↑ MC-52261. bugs.mojang.com.
- ↑ MC-59401. bugs.mojang.com.